"Galvatron is a bitch. Ok I am done..."
Yeah that's what I said on OAFE. First impressions? Yeah...
Well Galvatron is based on a tank in this version. His G1 version was a "standing cannon", which doesn't clarify it any better. The tank mode is nice. It's molded a plastic grey, some silver paint is applied on some panels, the treads are black. His cannon is a nice translucent orange. Which is a nice homage to the G1 version. It shoots out a translucent orange missile. It doesn't shoot far or strong enough to knock any thing over (except some cardboard...). On the cannon base it says "GALV-25", signifying Galvatron and the upcoming 25th anniversary line. He also has a missile housing for 6 missiles. The detail on the tank is amazing. Again he has some panels of a real tank, some intakes. In the back sides he has 2 molded missiles on the left and right side. The treads are sculpted well.
Transforming him is a pain, so when ever you get him, you'll know...My only advice is to snap off the right arm off. It's one of those joints where it just fits in a hole and pretends to be secure. I'd add the arm after you're done the other transformation. People say the left arm easily snaps off? Well I just hold the arm peg and the purple shoulder and hold it between my thumb and finger, and just bend it out. People want to just bring it down, that won't happened if you don't want it to break.
His robot mode is ok looking. It grew on me a bit. He has a bit of homage to the G1 Galvatron. You will see his head, duh...The three crowned head, His "4 pack" abs. The body is mostly grey, from the tank, but some purple show up on the left shoulder, head, torso, forearm/ hand, and the feet. For some reason I noticed Hasbro put these bright orange plastic on him. In both modes rather. You'd expect it to be for the cannon only. All the orange is located at the joints of the figure. Like his wheels are orange because the can move. The only non orange parts are his knees and elbows. Some problems I faced at first was weak joints. The legs would flop, the arms swings around heavily. I just used my easy method by sticking paper between the joints. Speaking of joints he moves at the neck, elbows, bicep, waist, hips, thighs, "knees", and ankles. The knees are so high I don't know what they would be classified as. You see the thighs are supposed to be longer that the shin. Well in this case the shins are twice as long as the thigh. The knees are pretty high up...Also as a note in the instructions his left arm has this hook looking thing, that they say to pull out. It really has no significance really, maybe for a future attachment.
There is a secret transformation not mentioned in the instructions. From tank mode he has four "feet" You just pull them out and he's a standing tank. It's a nice homage, but it doesn't work in this case. It does look cool if you are blasting an Autobot or Starscream, since the cannon can't "look" up.
Like I said first impressions kill, it took me about 20 minutes just to change him back and forth the first time. Everything was swinging around. It wouldn't stand. All the crap of a KO figure if you will. Well just a bit of getting to know the figure and fixing up some of him and I am pleased with this figure. He's pretty cool, to me, but it's whatever you think. Based on the hundreds of reviews who gave him a low score (below 5). I'll give him an 8, he's not perfect, some parts of the robot are just clumped together for happy happy kibble. Until then, I'll be waiting for a Sideswipe to go along with my recently purchased Sunstreaker. Which will be reviewed sometime...DTM Outz...
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